| kesian mie... | 2010-07-19 7:29:30 AM |
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| emmm.. xder perkataan yg mampu diungkapkan moga2 ada hikamh di sebalik ujian ni... it,s to young to talk about separation.... but.. jodoh hanya setakat itu... kita hanya mampu mrancang... yang selebihnya adalah ketentuan Allah \'azza wa jalla | |
| MARAN | 2010-07-19 7:25:52 AM |
| SEMINGGU NURUL XDOP UMAH.... duk umah molek2.. esok nurul gi sekolah.. xbalik doh.... Ari khamis kita jumpe balik k.... k.. take care.. misz u... | |
| Kehidupan | 2010-07-15 12:21:06 AM |
| Bagi aku, dalam kehidupan sebagai seorang yang dewasa, ada 2 benda yang aku tak boleh gagal .. 1. Perkahwinan 2. Pekerjaan Kalau aku gagal salah satu dari dua perkara ini...maka seluruh hidup ku telah gagal... Aku memerlukan isteri dalam perkahwinan untuk menemani diri sebagai rakan dan sahabat yang sama-sama berkongsi susah dan senang hidup ini.Teman ketawa senang dicari, sahabat tika menangis pengalaman mengajar aku untuk hanya bergantung pada tuhan dan diri sendiri sahaja. Kesetiaan dalam perkahwinan amatlah penting kerana ia menyatukan hati-hati yang berbeza menjadi satu Kebahagian dalam Perkahwinan juga ditentukan oleh perkerjaan, kerana ianya menjamin kualiti hidup aku. Tidak lah aku terlalu papa sehingga boleh menyebabkan aku kufur, dan sekiranya aku kaya , jangan lah juga aku kufur. Hidup yang hanya berorientasikan pekerjaan juga bukan pilihan ku, aku mahu kerja yang bukan sahaja memberikan aku wang sumber pendapatan tetapi juga memberikan aku masa bersama keluarga dan rakan-rakan. Sekian; >JALI Software< | |
| BREAKOUT GAME Source Code!! | 2010-07-12 8:51:07 PM |
| Berikut ialah Source code untuk game Break Out , dalam GWBASIC , aku berniat untuk convert game ni ke dalam Qbasic dan GLBasic ... algorithm dia simple jerr...tak berapa payah untuk difahami :- 10 REM ibm pc spinout 20 REM K.R. Sloan, Jr. 30 REM 1 January 1982 40 DIM BALL(14) 50 DIM PADDLE(9) 60 DIM BRICK(20, 4) 65 RANDOMIZE (VAL(RIGHT$(TIME$, 2))) 70 KEY OFF: PLAY \"mb\" 80 LOUD = 0 90 BRUNO$ = \"l16o2b-o3cl8ddc+16do2fp1\" 110 T = 8: B = 188: L = 8: R = 308 120 BH = 8: BW = (R - L) / 20 130 BT = T + (BH * 4): BB = BT + (BH * 4) 135 CLS 140 LOCATE 7, 12: PRINT \"Welcome to Spinout\"; 150 LOCATE 8, 12: PRINT \"ArchMach Version 1\"; 160 LOCATE 12, 1: PRINT \"Choose a key to move the paddle right\"; 170 R$ = INKEY$: IF R$ = \"\" GOTO 170 180 LOCATE 12, 1: PRINT \"Choose a key to move the paddle left \"; 190 L$ = INKEY$: IF L$ = \"\" GOTO 190 200 IF R$ = L$ GOTO 160 210 LOCATE 12, 1: PRINT \"Choose a key to serve \"; 220 S$ = INKEY$: IF S$ = \"\" GOTO 220 230 IF (R$ = S$) OR (L$ = S$) GOTO 160 240 LOCATE 12, 1: PRINT \"Choose a key to turn noise on/off \"; 250 N$ = INKEY$: IF N$ = \"\" GOTO 250 260 IF (R$ = N$) OR (L$ = N$) OR (S$ = N$) GOTO 160 270 LOCATE 12, 1: INPUT ; \"How good are you at this game (1-10)\"; SKILL 275 IF SKILL < 1 GOTO 270 276 IF SKILL > 10 GOTO 270 280 SKILL = SKILL / 10 290 MAXVX = 6 + (4 * SKILL): MAXVY = MAXVX 295 G = SKILL / 5 296 DEF SEG = 0: EQUIPMENT% = PEEK(&H410)\':POKE &H410,EQUIPMENT%-&H10 297 WIDTH 40: WIDTH 80: SCREEN 0, 0, 0: SCREEN 1: COLOR 1, 0: CLS 300 LINE (0, 0)-(319, 199), 0, BF 310 FOR BY = 0 TO 3 320 FOR BX = 0 TO 19 330 BRICK(1 + BX, 1 + BY) = 10 + 50 * BY 340 LINE (L + 2 + (BW * BX), BT + 2 + (BH * BY))-STEP(BW - 4, BH - 4), 2 + INT(BY / 2), BF 350 NEXT BX, BY 360 SCORE = 0 370 LINE (L, T)-(R, T) 380 LINE -(R, B) 390 LINE -(L, B) 400 LINE -(L, T) 410 X = 160: Y = 100 420 LASTD$ = \"\" 430 FOR I = 1 TO 5 440 FOR J = 1 TO 5 450 IF ((I - 3) * (I - 3)) + ((J - 3) * (J - 3)) < 6.25 THEN PSET (X - 3 + I, Y - 3 + J) 460 NEXT J, I 470 GET (X - 2, Y - 2)-(X + 2, Y + 2), BALL 480 PL = 150: PR = 170: PY = B - 20 490 LINE (PL, PY)-(PR, PY), 1, BF 500 GET (PL, PY)-(PR, PY), PADDLE 510 REM main loop 520 IF LOUD = 1 THEN PLAY BRUNO$ 530 FOR SHOT = 1 TO 4 540 LOCATE 25, 1 550 PRINT USING \"#####\"; SCORE; 560 LOCATE 25, 8 570 PRINT USING \"Ball # \"; SHOT; 580 LOCATE 25, 18 590 PRINT \"K.R.Sloan,Jr. 1Jan82\"; 600 IF X > R THEN X = R 610 IF X < L THEN X = L 620 IF Y < T THEN Y = T 630 IF Y > B THEN Y = B 640 PUT (X - 2, Y - 2), BALL 650 X = L + RND(X) * (R - L) 660 Y = B - 10 670 PUT (X - 2, Y - 2), BALL 680 VX = 6 * RND(1) - 3 690 VY = -5 - 2 * RND(1) 700 SPIN = 0 710 FAST = 1 + SKILL 720 GOSUB 1410 \'MOVE PADDLE 730 IF D$ <> S$ GOTO 720 740 OX = X: OY = Y: OBX = BX: OBY = BY 750 OVX = VX: OVY = VY 760 VX = OVX - (SPIN * OVY * .05): VY = OVY + (SPIN * OVX * .05) + G 761 SPIN = SPIN * .9999 770 IF VX > MAXVX THEN VX = MAXVX 771 IF VY > MAXVY THEN VY = MAXVY 780 IF VX < -MAXVX THEN VX = -MAXVX 781 IF VY < -MAXVY THEN VY = -MAXVY 790 X = X + VX: Y = Y + VY 800 BX = INT((X - L) / BW) 810 IF BX > 19 THEN BX = 19 820 IF BX < 0 THEN BX = 0 830 BY = INT((Y - BT) / BH) 840 IF BY > 3 GOTO 1050 850 IF BY < 0 GOTO 1050 860 IF BRICK(1 + BX, 1 + BY) <= 0 GOTO 1050 870 IF BY > 1 GOTO 890 880 VY = VY * FAST 890 IF (OBX <> BX) THEN VX = -VX 900 IF (OBY <> BY) THEN VY = -VY 910 SCORE = SCORE + BRICK(1 + BX, 1 + BY) 920 SOUND 440, 2 * LOUD 930 PUT (OX - 2, OY - 2), BALL, XOR 940 LINE (L + 2 + (BW * BX), BT + 2 + (BH * BY))-STEP(BW - 4, BH - 4), 0, BF 950 PUT (OX - 2, OY - 2), BALL, XOR 960 BRICK(1 + BX, 1 + BY) = -BRICK(1 + BX, 1 + BY) 970 IF SCORE < 6800 GOTO 1050 972 LOCATE 25, 1 974 PRINT USING \"#####\"; SCORE; 980 FOR FLASH = 1 TO 8 990 COLOR FLASH, .5 + RND(FLASH) 1000 PLAY \"mfaemb\" 1010 NEXT FLASH 1040 GOTO 1340 1050 IF X <= L THEN X = L + L - X: VX = -VX: VY = VY + SPIN: SOUND 600, 2 * LOUD 1060 IF X >= R THEN X = R + R - X: VX = -VX: VY = VY - SPIN: SOUND 1200, 2 * LOUD 1070 IF Y <= T THEN Y = T + T - Y: VY = -VY: VX = VX - SPIN: SOUND 880, 2 * LOUD 1080 IF Y >= B GOTO 1310 1090 IF (Y < PY) OR (OY > PY) THEN GOTO 1270 1100 IF ((PL - 2) < X) AND (X < (PR + 2)) GOTO 1130 1110 IF ((PL - 2) < OX) AND (OX < (PR + 2)) GOTO 1130 1120 GOTO 1270 1130 Y = PY + PY - Y 1140 SOUND 300, 5 * LOUD 1150 IF (RND(1) * 2) > SKILL GOTO 1210 1160 BX = INT(RND(1) * 19.99): BY = INT(RND(1) * 3.99): 1170 IF BRICK(1 + BX, 1 + BY) > 0 GOTO 1210 1180 BRICK(1 + BX, 1 + BY) = -BRICK(1 + BX, 1 + BY) 1190 LINE (L + 2 + (BW * BX), BT + 2 + (BH * BY))-STEP(BW - 4, BH - 4), 2 + INT(BY / 2), BF 1200 SCORE = SCORE - BRICK(1 + BX, 1 + BY) 1210 LOCATE 25, 1 1220 PRINT SCORE; 1230 VY = -VY 1240 MISS = (X - (PL + PR) / 2) / (PL - PR) 1250 VX = VX + VY * MISS * SKILL * 5 1260 SPIN = (SPIN * SKILL) + MISS * SKILL 1270 PUT (X - 2, Y - 2), BALL, XOR 1280 PUT (OX - 2, OY - 2), BALL, XOR 1290 GOSUB 1410 \'move paddle 1300 GOTO 740 1310 REM lost ball 1320 IF LOUD = 1 THEN SOUND 200, 20 1330 NEXT SHOT 1340 REM End of Game 1341 \'DEF SEG=0:POKE &H410,125:WIDTH 40:WIDTH 80:SCREEN 0,0,0 1342 WIDTH 80: SCREEN 0, 0, 0 1350 LOCATE 12, 20 1360 PRINT \"Do you want to play another game?\"; 1370 D$ = INKEY$ 1380 IF D$ = \"y\" THEN RUN 1390 IF D$ = \"n\" THEN STOP 1400 GOTO 1370 1410 REM move paddle routine 1420 OPL = PL 1430 D$ = INKEY$ 1440 IF D$ = N$ THEN LOUD = -1 * LOUD + 1 1450 IF D$ = L$ THEN PL = PL - 5: GOTO 1430 1460 IF D$ = R$ THEN PL = PL + 5: GOTO 1430 1470 IF PL < L THEN PL = L 1480 IF PL > (R - 20) THEN PL = R - 20 1490 IF OPL = PL THEN RETURN 1500 PR = PL + 20 1510 PUT (OPL, PY), PADDLE, XOR 1520 PUT (PL, PY), PADDLE, XOR 1530 RETURN | |
| Boring Nya Masuk Office | 2010-07-12 4:34:12 AM |
| Semalam cuti dua hari...demam sehari suntuk...tak leh gi mana mana...tidur jerr...ari ni dah start kejer... boringnyerrr... malassssss!!! | |




